Supports large numbers of users interacting in real-time.
Supports regular automatic backups and manual backups.
Linux support (x86/x64): Ubuntu, Debian, CentOS, Redhat. Others not tested. Supports all versions of Windows, but Windows is only recommended for debugging.
All clients have to do is receive event data and render it. Supports Ogre, Unity3d, Cocos2d, Html5, and more.
Configure how KBE operates in the (assets)/res/server/kbengine.xml
and kbe/res/server/kbengine_defaults.xml
files. Sensible defaults mean you won't need to alter much, but you are able to change anything you can think of.
In order to utilize limited hardware more effectively, dynamic load balancing technology keeps the engine running smoothly under high loads.
Online debugging, status viewing, startup, and shutdown.
Just use Python to quickly design your game. The low-level framework is safe and reliable, ensuring efficiency.
Readable code means less bugs, easier fixes, simpler updates, and lowers the learning curve for new contributors to the project. Why not the code and start today.